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The Pit (arcade game) : ウィキペディア英語版 | The Pit (video game)
''The Pit'' is a 1982 action/strategy video game developed by Zilec, published by Centuri in the United States and Taito in Japan. The objective of ''The Pit'' is to descend into an underground labyrinth, retrieve a gem, and escape. A game similar to ''The Pit'' programmed by Chris Gray inspired Peter Liepa to create ''Boulder Dash''.〔Arno Eduard Weber, Interview with Peter Liepa, October/November 2005, published on boulder-dash.nl, cit. ''The publisher put me in touch with Chris Gray, who had submitted a game in Basic, but didn't at the time have the skills to convert it into machine language... The game was similar to an arcade game called The Pit, but after examining it more I didn't think the game had any 'legs' – too much of it was predetermined. But I started playing with basic elements of dirt, rocks, and jewels and within a couple of days had built the basic "physics engine" of what was to become Boulder Dash.''〕 == Description ==
''The Pit'' is comparatively rare and difficult. The player's avatar (described as "The Astronaut-Explorer" by the game manual) lands in a spaceship and must dig his way into a series of underground tunnels. While there, he must avoid being crushed by rocks, eaten by monsters, impaled by arrows, or melted in a vat of acid. In lieu of a traditional timer is a tank (the "Zonker") shooting away a mountain near the player's spaceship. If the player dallies too long in the maze, the Zonker will destroy the player's spaceship, and the player loses a life. After collecting the treasure, the only route back to the spaceship is by crossing "The Pit", which is a room with a sliding retractable floor underneath which is a monster that will devour a player who tarries too long.
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「The Pit (video game)」の詳細全文を読む
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